4/5/2022»»Tuesday

Armor Upgrade Slots Gw2

4/5/2022
This article is about the equipment. For the attribute, see Armor (attribute).
  1. Gw2 Guild Upgrade Guide
  2. Gw2 Armor Set
  3. Gw2 Armor Gallery
  4. Armor Upgrade Slots Gw2 Gems
Asura armor gallery
FemaleLightMediumHeavy
MaleLightMediumHeavy

Charr armor gallery
FemaleLightMediumHeavy
MaleLightMediumHeavy

Human armor gallery
FemaleLightMediumHeavy
MaleLightMediumHeavy

The Gw2 Armor Infusion Slots best option for Australian Players is Fair Go because of the excellent services the online Gw2 Armor Infusion Slots casino provides to its players and the Gw2 Armor Infusion Slots fact that it is especially targeted to Aussie players. Fair Go offers a secure and safe platform where Gw2 Armor Infusion Slots you can play your favorite online game easily and win real. Most importantly, this include the option to unlock the Guild Vault, providing 50 storage slots shared by all members of the guild with sufficient privileges. When your guild levels up, additional upgrades will become available at the Tavern Proprietor, extending this space up to 250 slots.

Gw2 32 slot bagArmor Upgrade Slots Gw2
  1. So I noticed that there were some armor schematics in the game which had has no upgrade slots for arms and legs. Below I list some of the tier 2 and 3 armor schematics I found to have no upgrade slots. Heavy armor schematics with no upgrade slots: Tier 3. Legion Dead Armor 215-309 Dwarf-trained only; Templar Armor 194-280 Tier 2.
  2. Upgrade Extractor is a consumable that removes all upgrades and all infusions from a single piece of equipment. The Extractor also works on most soulbound items, including those that cannot be salvaged or sold. Upgrades returned will be unbound unless they were originally bound.
Armor Upgrade Slots Gw2
Norn armor gallery
FemaleLightMediumHeavy
MaleLightMediumHeavy

Sylvari armor gallery
FemaleLightMediumHeavy
MaleLightMediumHeavy

Armor is equipment that is worn to provide defense against direct damage in combat and to provide attribute bonuses. Armor provides no protection against conditions. Armor is divided into three armor classes, which correspond to the three profession types; scholars wear light armor, adventurers wear medium armor, and soldiers wear heavy armor. Most armor is part of an armor set.

  • 3Appearance
  • 6Upgrade slot

Acquisition[edit]

The method of acquisition of armor varies depending on the type of armor. All players are given a set of starting armor when they create a character. Beyond that, some common methods of acquisition are:

  • Dropped by foes as loot
  • Purchased from an NPC such as Armorsmiths, Renown Hearts, etc...
  • Crafting armor as an armorsmith, leatherworker, or tailor
  • Purchased from other players via the Trading Post
  • As a reward for completing certain steps of your personal story
  • As a reward for completing some Collections
  • As a reward for completing some Living World episodes

Armor slots[edit]

There are six standard slots for armor, covering the head, shoulders, chest, hands, legs, and feet. There are also the breathing apparatus, which replaces headgear when the player enters underwater mode. Some armor slots are referred to by two different names, one used by the hero panel and one used by the Trading Post.

SlotHero PanelTrading Post
HeadHeadgearHelm
ShouldersShouldersShoulders
ChestChestCoat
HandsGlovesGloves
LegsLeggingsLeggings
FeetBootsBoots
Breathing ApparatusAquatic HeadgearAquatic Helm
Slot

Appearance[edit]

The Equipment tab of the Hero panel.

Armor set[edit]

Primary article: Armor set

An armor set is a group of armor pieces that are designed to go together and which have a common appearance, name, and method of acquisition. Most pieces of armor are part of an armor set that has an appearance unique to that armor set. Sometimes, however, a piece of armor can be part of an armor set, but have a skin that is not unique to that armor set. An example of this is Yakkington's Helm. It is part of the armor set Yakkington's armor as but it uses the skin for Scallywag armor. In cases such as this, the item name indicates its armor set, and the skin name used in the wardrobe indicates its skin set.

The counterpart to armor sets is standalone armor: these are unique skins (such as Fanatic's Mantle) or slots (such as breathing apparatus) which are never found as part of a set.

Skins[edit]

The skin of a piece of armor is separate from the stats, and can be changed. Players can do this using the wardrobe. Any unlocked armor skin can be selected in the wardrobe, which will apply that skin to the piece of armor the player is currently wearing in the same slot. At first this is only a preview, and players can then apply the changes by clicking the 'apply' button. Doing this will cost Transmutation Charges, one charge for every slot that is changed. Transmutation Charges can be obtained from the Gem Store, Black Lion Chests, or map completion.

There are also skin items, a consumable item that can be used to apply that skin to a piece of armor for free. Skin items are most commonly encountered as rewards for Living World participation, from the Gem Store, and from the Armor Master in WvW. Skin items are single use, and when they are used, they will apply the skin and also unlock the skin in the player's wardrobe for later use. Once unlocked, applying the skin via the wardrobe will cost a Transmutation Charge as usual. If the skin item can be obtained more than once, re-obtaining the skin will allow for another free use. Some skins, such as Heritage armor skins, can be applied for free even when using the wardrobe.

Dye[edit]

Primary article: Dye

Players can use dyes to change the color of their armor. Each piece of armor has one to four dye channels, or different areas that can be dyed. If a piece of armor has just one dye channel, the entire piece can only be colored one color. If there are three channels, it can be three different colors, with each color confined to a specific area. Dyes can also be removed using the dye remover, which will color the set of armor its default color. Once a piece of armor is dyed, the dye scheme is remembered and will be retained if it is taken off and put back on.

Defense rating[edit]

The defense rating of armor is based on the armor class, armor type, level, and rarity of the armor. The following table indicates defense ratings for level 80 armor

Armor PieceBasicFineMasterworkRareExoticAscended
LightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavy
Headgear44597355749260801006586107739712177102127
Shoulders44597355749260801006586107739712177102127
Chest190205219238257275258278298278299321314338363330355381
Gloves8195110101119138109129149118139161133157182140165191
Leggings117132146147165184159179199171193214194218242203229254
Boots8195110101119138109129149118139161133157182140165191
TotalsBasicFineMasterworkRareExoticAscended
LightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavyLightMediumHeavy
55764573169780891975587599581594210719201064121196711181271

Attributes[edit]

Primary article: Attribute

In addition to defense, armor also provides bonuses to attributes. The value of this bonus depends on the level, slot, and rarity only. Different armor weights do not offer different attribute bonuses like they do defense ratings. The attribute bonuses given depends on the prefix of the armor. Some prefixes have both a major and one or more minor bonuses. Quadruple-attribute armor was introduced with Heart of Thorns, and are available only as level 80 exotic and ascended varieties. Celestial (or septuple-attribute) armor is also available only as level 80 exotic and ascended, and offers a smaller, identical bonuses to the original (i.e. pre-Heart of Thorns) seven attributes.

The following tables indicate attribute bonus values for triple-, quadruple-, and Celestial level 80 armor:

Triple-Attribute bonuses
Equipment SlotBasicFineMasterworkRareExoticAscended
MajorMinorMajorMinorMajorMinorMajorMinorMajorMinorMajorMinor
Headgear362645324935533860436345
Shoulders271934243726402845324734
Chest815810273110791198513496141101
Gloves271934243726402845324734
Leggings543968487352795790649467
Boots271934243726402845324734
TotalsBasicFineMasterworkRareExoticAscended
MajorMinorMajorMinorMajorMinorMajorMinorMajorMinorMajorMinor
252180317225343244371264419299439315
Quadruple-Attribute and Celestial bonuses
Equipment SlotExoticAscended
MajorMinorCelestialMajorMinorCelestial
Headgear512828543030
Shoulders382121402222
Chest11563631216767
Gloves382121402222
Leggings774242814444
Boots382121402222
TotalsExoticAscended
MajorMinorCelestialMajorMinorCelestial
357196196376207207
Gw2

Upgrade slot[edit]

Gw2 Guild Upgrade Guide

Every piece of armor comes with an upgrade slot where an upgrade component can be placed. Upgrade components provide attribute bonuses and other effects. The upgrade components that can be placed in armor are runes and universal upgrades. Only one upgrade component can be in an upgrade slot, and applying a new upgrade component will destroy the previous upgrade component. When armor is salvaged, players have a chance to get the upgrade component back instead of destroying it. The probability of this depends on the quality of the kit used, and ranges from 5% with a Crude Salvage Kit to 100% with a Black Lion Salvage Kit

Runes[edit]

Primary article: Rune

Runes are a type of upgrade component that can only be applied to armor, including breathing apparatuses, but not back pieces. Runes have tiered bonuses that increase for each of the same type of rune equipped. Minor runes have two tiers of bonuses, major runes have 4 tiers, and superior runes have six tiers. The bonuses are not only to attributes, but can also have special effects. A limitation of runes is that equipping more runes than the rune has tiers will not give any additional bonuses.

Universal upgrade[edit]

Primary article: Universal upgrade

Universal upgrades can be placed in armor, weapons, and trinkets. Universal upgrades only provide attribute bonuses in combinations that match established prefixes. Gemstones are the most commonly used universal upgrade.

Damage[edit]

Whenever a player character is defeated (with certain exceptions), a random piece of armor is damaged. This is indicated by a yellow shield over the item icon in the equipment tab of the Hero panel. Back items are included as armor for this mechanic, as are Breathing apparatuses during underwater combat. Armor being damaged does not affect its performance, however once all pieces of armor are damaged, any additional defeats will result in a random piece of armor being broken. This is indicated by a broken red shield over the item icon and the armor piece being no longer visible on the character. Broken armor does not provide any defense or bonuses, but upgrade components continue to provide their normal effects. Damaged and broken armor can be repaired at an NPC that provides repair services, indicated by a broken shield icon.

Concept art[edit]

Gw2 Armor Set

Armor lists[edit]

See also[edit]

Armor
Light armorMedium armorHeavy armor

Asura (femalemale)
Charr (femalemale)
Human (femalemale)
Norn (femalemale)
Sylvari (femalemale)

Asura (femalemale)
Charr (femalemale)
Human (femalemale)
Norn (femalemale)
Sylvari (femalemale)

Asura (femalemale)
Charr (femalemale)
Human (femalemale)
Norn (femalemale)
Sylvari (femalemale)

Armor Upgrade Slots Gw2 Gems

Retrieved from 'https://wiki.guildwars2.com/index.php?title=Armor&oldid=2061370'